Review:
Fashion Setpoints to the place and not to the place of the original concept is not passed and SimCity Societies. Fiddle with the planning, expecting very breeze, someone in Tilted Mill ubiystvenno seemed boring. Where fun portray colorful ruler. For this challenging goal eight the types of cities, not counting the standard version and woven from accidentally mixed styles. The spread of settlements from magic to the peaks of progress. It is a new resource, the so-called social energy of the six species produced and absorb under the buildings. Zakonoposlushnost (authority) reflects the degree of influence of the administration. For industrial development meets performance (productivity). Prosperity (prosperity) generate various structures of refineries to parks with fountains. Theaters and museums in big creativity consume quantities (creativity), while its arts school, on the contrary, generate. Spirituality (spirituality) - something with inexplicable logic.Some churches, cathedrals and missions of its offer, other select. Educational institutions, institutes and laboratories, as a rule, sources of knowledge (knowledge), high-tech industries - consumers.Primitive balancing on the inflow and outflow of energy and is referred to meaningless games. Future tyrants and satraps invested in monitoring and advocacy, trying to withstand the proper environment. Pacifists and creative nature swim in karnavalno-utopicheskih decorations, businessmen erecting business complexes, etc.
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