Description:
Command & Conquer: Renegade is a video game developed by Westwood Studios and is part of the Command & Conquer series. It was released on February 26, 2002.
Its story takes place during the final days of the First Tiberium War originally depicted in Command & Conquer where the player assumes the role of commando Nick 'Havoc' Parker carrying out various missions assigned to him by his superiors. These missions take him all over the world in various countries and climates, both indoor and outdoor, and his actions greatly affect the current state of the war.
As the player plays through a mission, the in-game EVA, or Electronic Video Assistance, will periodically update with mission objectives. EVA logs and updates all objectives and their current status, which can be activated by pressing the ESC button (by default) in-game. Objectives are categorized into three categories: primary, secondary and tertiary. The completion of primary objectives are crucial for that mission's success. Secondary objectives are not required for mission completion, but may assist in game play. Tertiary missions, which are usually hidden, do not assist much in game play.
Its story takes place during the final days of the First Tiberium War originally depicted in Command & Conquer where the player assumes the role of commando Nick 'Havoc' Parker carrying out various missions assigned to him by his superiors. These missions take him all over the world in various countries and climates, both indoor and outdoor, and his actions greatly affect the current state of the war.
As the player plays through a mission, the in-game EVA, or Electronic Video Assistance, will periodically update with mission objectives. EVA logs and updates all objectives and their current status, which can be activated by pressing the ESC button (by default) in-game. Objectives are categorized into three categories: primary, secondary and tertiary. The completion of primary objectives are crucial for that mission's success. Secondary objectives are not required for mission completion, but may assist in game play. Tertiary missions, which are usually hidden, do not assist much in game play.
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