Showing posts with label Games : RPG. Show all posts
Showing posts with label Games : RPG. Show all posts


Description:

Developed by Kyiv's Games, the epic saga of Silverfall continues in this latest epic entitled "Earth Awakening" which continues several years after the conclusion of the original title. As King of Nelwie, peace has flourished in your lands but as all good RPG gamers know, peace if always a fickle beast in these lands of sword and sorcery. Unbeknown to your people, an ancient evil hides in the shadows and when your land is bombarded by strange events from the heavens, you must once again don your armour and sword as you become the humble hero that you once were.

FEATURES

Create your own character from 4 races. Choose your face, and custom your hair and skin colour, it will give you special skills and abilities.

Manage your evolution by choosing among 150 skills and spells. As you are not stuck in a class, it gives you a real freedom to create exactly the character you want to play and to adapt it to your gameplay style.

Face over 100 magical creatures and boss.

Build your team out of 2 from 8 possible companions. Each of them has his own story, background, abilities and can give you quests. Your way to treat them will change their devotion, and they can become your friend to the death or lover.

A vast, open fantasy universe offering complete freedom, from the flying zeppelin city of Cloudworks to the mage volcano city of Brazer.

Multiplayer mode in cooperative or PVP up to 8 players.

Although Silverfall: Earth Awakening is a stand alone "add-on" in the series, those who have never ventured into this wondrous universe may feel initially a little out of place as they walk through these strange lands of magic and technology but once you start to understand the universe that you play, it will soon become second nature. For those who have played the original Silverfall series, your original character must be level 45 or greater if they are to continue the next saga of this tale.

Kyiv's Games have also added a few new twists and turns in this current installment by including two new races, the powerful race of Dwarves and the mysterious Saurian's who are both completely different races, each with their pros and cons. Match that with a plethora of new items from magic to weapons and a wide myriad of new skills and spells, this title will definitely be a breath of fresh air to those lovers of the original title or lovers of the RPG genre.

The creators of the Silverfall universe have once again successfully melded both science and magic into this RPG title which will take experienced gamers between 25 to 30 hours to successfully complete. Joining forces with other NPC's who will accompany you on your adventure, players are not limited to class and as you grow within the game, so does your skills and powers.

Graphically, Silverfall : Earth Awakening is rather impressive on the PC with highly detailed background environments with characters that move with a real world and sometimes otherworldly grace. An engaging soundtrack with a plethora of strange sound effects, gamers will easily be drawn into this creative and exciting universe.

In conclusion, Silverfall: Earth Awakening is the perfect compendium to the series with its great gameplay features, non-linear gameplay and extraordinary graphics and music. Definitely one of the RPG lover and something a little different than sports, shooters and real-time strategy.

System Requirements

* Windows XP/Vista
* Pentium 1.5GHz or better
* 64MB 3D video card
* Windows compatible Sound Card
* DVDROM Drive
* Mouse
* Keyboard


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Description:

Space Siege takes place in the far future, where Earth has just been destroyed by the Kerak, an insect-like race of aliens that are seeking to exterminate humanity in retaliation for mankind's colonization of their homeworld, Elysium IV. The game takes place on the escaping colony ship ISCS Armstrong, which is under attack by the Kerak. Players take the role of security officer Seth Walker who, along with his robot sidekick HR-V (pronounced "Harvey"), is tasked with repelling the Kerak attack on the ship. Assisting Seth are communications officer and love interest Gina Reynolds, Seth's best friend soldier Jake Henderson, cybernetics surgeon Dr. Edward DeSoto, and alcoholic mechanic Frank Murphy. Throughout the game, the player is given the option of replacing their body parts with cybernetic augmentations, which allow Seth to battle the Kerak more effectively, at the cost of some of his humanity. Gina is fiercely opposed to cybernetic augmentation, whereas Jake and Dr. DeSoto are strongly in favor of it.

Later in the game, it is revealed that the AI controlling the ISCS Armstrong, PILOT, is secretly planning to convert the ship's entire human population into mind-controlled cyborgs in order to ensure the survival of mankind from the threat of the Kerak. Seth, Harvey, and Gina set out to stop PILOT's plan, while Jake sides with PILOT and is converted into a massive cybernetic war-machine to fight Seth. After defeating Jake, Seth confronts PILOT and is given the choice of either siding with PILOT, or destroying it.

If Seth sides with PILOT, PILOT has the ship's remaining population (including a protesting Gina), forcibly converted into cyborgs. In the ending movie, the cyborg Gina contacts another human colony ship in order to lure them into a trap so their population can be converted as well.

If Seth destroys PILOT, but has undergone cybernetic augmentation, he and Gina discuss their victory, and Seth reflects that the loss of some of his humanity was a price that had to be paid for their survival.

If Seth destroys PILOT, and has proceeded through the game as completely human, the game ends with Seth and Gina being romantically involved.



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Description:

Mass Effect is an action role-playing game developed by BioWare for Xbox 360 and Microsoft Windows. The Xbox 360 edition was released worldwide in November 2007. The PC edition was released on May 28, 2008, published by Electronic Arts.[10] The game takes place in the year 2183, with the player assuming the role of an elite human soldier named Commander Shepard, set out to explore the Galaxy on a starship, the SSV Normandy.

In addition to plans for two sequels to complete a trilogy, BioWare plans to release episodic content online to fill in the story between each game, though these episodes are not essential for understanding the main plot line.[12] The first of these downloadable content packages was released on March 10, 2008 for the Xbox 360, and July 29, 2008 for the PC

Plot:

The game begins aboard the experimental SSV Normandy, commanded by Captain Anderson and his executive officer, Commander Shepard. The Normandy is being sent to the human colony world of Eden Prime to recover an unearthed Prothean beacon. To assist in recovering the beacon, the Citadel Council, the main government for most of the galaxy, have sent one of their top agents, a turian "Spectre", named Nihlus.

Nihlus, Shepard, and a small team discover that the Eden Prime colony is under attack by alien synthetic life-forms known as the geth, led by a rogue turian Spectre named Saren Arterius, who kills Nihlus. After the battle ends, Shepard locates the beacon and receives a vision of biological creatures being slaughtered by machines.

The Normandy and its crew are summoned by Ambassador Udina, the Alliance's representative on the Citadel, to the galactic capital to report, but Shepard is unable to convince the Citadel Council of Saren's treason without proof. Following several leads, Shepard recovers a recording of a conversation between Saren and an asari Matriarch named Benezia, discussing their victory on Eden Prime. The recording also mentions the return of a force known as the "Reapers," as well as an artifact called the "Conduit". Confronted with this evidence, the Council revokes Saren's status as a Spectre, and makes Shepard the first human Spectre so that he can legally hunt down Saren.

Command of the Normandy is given to Shepard, who uses the ship to follow up on several leads provided by Anderson and Udina. On Therum in the Artemis Tau Cluster, Shepard finds and rescues Dr. Liara T'soni, Matriarch Benezia's daughter, who is an expert on the Protheans. On Feros, Shepard fights off an army of geth and destroys an ancient life form known as the Thorian, a sentient plant-like creature that has the power to control whoever inhales its spores. Shepard also learns of Saren's flagship, Sovereign, which seems to possess unique mind-control capabilities. On Noveria, Shepard tracks down Matriarch Benezia while fighting off both geth and alien insects known as rachni. Benezia is eventually defeated, and she reveals that her mind is being controlled by Saren, through his ship, Sovereign. She soon reverts to Saren's control, and Shepard is forced to kill her.

After completing two of the previous three planets, Shepard learns a salarian spy unit has uncovered one of Saren's bases on the planet Virmire. Once he arrives Shepard learns the base is being used to clone an army of krogan warriors, and with the salarians' assistance he assaults the base to detonate a nuclear device inside its walls. Inside the base Shepard discovers another Prothean beacon, which transfers its knowledge to him. Shepard is then confronted by Sovereign itself, which reveals that it is what the Protheans and geth consider to be a "Reaper". Sovereign explains that the Reapers permit organic life to develop, allowing species to discover the mass relays (which influence future technology) before exterminating them when they reach a certain level of advancement. After planting the nuclear bomb and attempting to escape the facility, the team is attacked by Saren. He explains that he has aligned himself with the Reapers to save organic life by making it "useful" to the Reapers. Shepard refuses to accept Saren's plan, and escapes Virmire before the nuclear warhead is detonated.

With the information Shepard's party has gained, Liara is able to pinpoint the Conduit's location on a Prothean world known as Ilos. Returning to the Citadel with this information, Shepard finds that the Council does not accept the Reapers as a genuine threat. Ambassador Udina locks Shepard out of the Normandy, but Captain Anderson steps in and helps Shepard to steal the ship back.

On the surface of Ilos, Shepard follows Saren into an ancient bunker deep within the planet, and encounters a Prothean computer system named Vigil, which explains the Reapers' methodology. The Citadel Station is a mass relay facility built by the Reapers to summon them from the dark space outside the galaxy. The Prothean researchers on Ilos created the Conduit, a miniaturized mass relay that allowed them to travel to the heart of the Citadel. Once inside, they sabotaged the process that would summon the Reapers. When Sovereign - a Reaper left behind to reactivate the relay when the next cleansing was due - awoke from hibernation, it found it could not activate the Citadel's mass relay. Instead, it plans to have Saren to use the Conduit to storm the Citadel with a geth army and activate the Citadel's mass relay manually.

Shepard pursues Saren through the Conduit. At the same time, Sovereign and a massive geth fleet assaults the Citadel itself. Sovereign lands on the central tower of the Citadel and begins activating the relay, while Saren uses the Citadel's defense systems to protect it. Shepard fights up the tower to the control center and confronts Saren, either killing him personally or convincing him that he has fallen under Sovereign's indoctrination, prompting Saren to kill himself. The Human Systems Alliance fleet arrives to reinforce the Council fleets, while Shepard exposes Sovereign to attack. At this point, Shepard has a choice between ordering the Alliance fleet to save the Council or go directly after Sovereign. Saren's corpse then reanimates under Sovereign's direct control through the use of cybernetic implants, and begins attacking Shepard while the Alliance attacks Sovereign itself. Sovereign is eventually destroyed, and the reanimated Saren corpse disintegrates.

The precise ending of the game depends on several factors, including whether or not Shepard opts to save the Council during the final battle, and whether Shepard has a higher Paragon or Renegade meter.

If Shepard saves the Council, they are inspired by Shepard's actions and bravery, and grant humanity a seat on the Council.
If the Council is destroyed, the Systems Alliance assumes control, and humanity steps forward to lead the galaxy into the future.
Shepard is also allowed to choose between Ambassador Udina or Captain Anderson as the new galactic leader or Council member in the aftermath, but regardless of the choice, Shepard realizes that the Reapers are still a threat, and that they must be stopped.